Alright maybe the title is a bit braggadocios, but I'm super proud of this project. I modeled the door assets myself in Z-Brush, UVd them in Maya, textured them in Substance Painter, and animated them in Unreal 5. I used the Unreal Sensei's landscape 5 to sculpt the terrain, and used free textures from quixel to texture the landscape. I also used illustrator to animate the emissive paths on the face sculpture, and did all the lighting myself to boot!
Song is Lateralus by Tool (Instrumental)
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#3dart #3dartist #gamedev #gamedeveloper #unrealengine5 #ue5 #epicdoor #maya #substancepainter3d
Playthrough